2010-08-11, 06:32 PM
Random_Overlord Wrote:The REAL problem with this patch is the common high leveled mobs that are 120+.
Most of them like the visitors in the level 120+ range have 2mil+ hp, low exp rates, and their damage hits 10k+.
Now imagin a map full of these overpowered alien bastards. The ultimate visitor alone has 17XX w.att and m.att which hits in the 20k range.
I don't think anyone's even going to bother getting through the last part of it if the mobs are this powerfull.
Equipments that kick the s'hit out of literally everything else in the entire game make it worth it.

