2010-08-07, 11:39 PM
MetaSeraphim Wrote:I have been reading everything said in this thread just fine thank you kind ma'am. However the both of you don't seem to understand what I am doing, I am not defending the areas not being changed, I am defending Nexon's Logic. Everyone who is talking about the custom areas needing to be changed are using perfectly good common sense and logic, however Nexon has its own kind of logic which I have been using in my posts.You should have clarified that from the beginning because if that's the case we're all on the same page. They need to do it but that doesn't mean they'll think of it in advance. we all know Nexon's not good at predicting the potential impact of what they do.
For the last 10 or so patches NexonNA has done nothing but translate and throw the KMS content into GMS, there has hardly been any work they have actually done except for Haunted House 2, which wasn't as bad as people make it out to be honestly. So while it's all fine and good to use common sense on the mobs needing to be changed it's silly to assume that NexonNA will actually use normal logic when Big Bang comes around instead of their own brand of logic.
about the haunted house expansion, the new monsters and maps are just fine - maps are a bit unimaginative but the mobs look great and they work so it's good. The problem was with the quest line. The requests didn't make a whole lot of sense, they didn't follow a logical story progression like the first set of Haunted House quests did. Then at the end they're like "BTW that girl's dead and she's evil so go kill her" - it had nothing to do with what had come before, there was no lead up to it. As TVtropes would put it, it's an "Asspull". They needed a boss at the end of the quests and couldn't figure out how to get to it so they just left it. It's just... shoddy work. Same thing for the Episode 1 quest chains. It's just a series of non sequitur missions culminating in a boss.
If that's the case for the new area then it'll be quite a letdown after the build up.

