2008-08-28, 11:25 AM
JoeTang Wrote:I'm sticking with 1.18 for my calculations since that's what it was in the past. Well, it's 1.185 in my code. Do you know where that came from? I can't recall where I got the multiplier from. I am using 0.90 for Iron Arrow though, since v0.90.
From what XBish posted, it's 1.25 <_< It should only be 126k max if he can only hit 54k on the first monster. Post your damage range. With our current formula, your max on the first monster should be ~72k.
I'm assuming a charge time of 2 seconds right now, and I did work in the base firing rate since I assumed that uncharged, you would shoot at normal speed.
Anyways, I wanted to find the uncharged damage modifier since the one in Sapph's post is some random thing he pulled from some random place without confirmation. 50% damage uncharged is ridiculously high. Big Bang's is <20%, ~15%.
You don't know how critical factors into things. It'd probably be a better idea to find the formula using shots that don't crit.

