I really hope this isn't a PQ but I was talking with Isaac last night and came up with what, imo, would be an awesome boss battle for the end of it.
Players enter a room and click on NPC Dr. Krakia, he has a mad scientist speech and then summons a giant robot, sort of like that one boss in Neo Tokyo (but way cooler). Players would want to dodge deadly stomps and would be bombarded by ballistics. After the first form is defeated, Krakia would take to the air inside of a ship (the control panel of the robot), forcing players to take flight using the skill from DRPQ. Based on the actual skill, this might be a little slower in pace than one might hope but that's maple limitations for you. Perhaps at critical damage he would activate a self destruct skill which players would have to cancel their flying skill to avoid or face absolute death. He would launch out and land on the ground, where the fun really begins. I wasn't aware that Krakia was part robot, but Isaac suggested that's what we've learned so far and of course, that would make the final part of this battle completely epic. Dr. Krakia would rush around bouncing off walls and tossing beakers that on impact with a player would cause various status effects, but are dodgeable. As a cyborg, he could also have lasers that it would be in our best interest to dodge. He may also have the ability to call in reinforcements (summons). At the battles end, Dr. Krakia wouldn't die; he would either a) be aided and warped out by a reinforcement animation b) run away or c) open a portal to versal and laugh maniacally as he makes his getaway.
I also suggested something I would love to see but isn't currently possible with maples capabilities, but that is the involvement of Jack Barricade in the last stage of the battle. In my mind he would use his whip to subdue Dr. Krakia for a short time and this would be the players only chance to attack. And of course, Dr. Krakia could capture Jack so that the players would have to attack his shackles before they could continue with the battle.
alas, I dream.
Players enter a room and click on NPC Dr. Krakia, he has a mad scientist speech and then summons a giant robot, sort of like that one boss in Neo Tokyo (but way cooler). Players would want to dodge deadly stomps and would be bombarded by ballistics. After the first form is defeated, Krakia would take to the air inside of a ship (the control panel of the robot), forcing players to take flight using the skill from DRPQ. Based on the actual skill, this might be a little slower in pace than one might hope but that's maple limitations for you. Perhaps at critical damage he would activate a self destruct skill which players would have to cancel their flying skill to avoid or face absolute death. He would launch out and land on the ground, where the fun really begins. I wasn't aware that Krakia was part robot, but Isaac suggested that's what we've learned so far and of course, that would make the final part of this battle completely epic. Dr. Krakia would rush around bouncing off walls and tossing beakers that on impact with a player would cause various status effects, but are dodgeable. As a cyborg, he could also have lasers that it would be in our best interest to dodge. He may also have the ability to call in reinforcements (summons). At the battles end, Dr. Krakia wouldn't die; he would either a) be aided and warped out by a reinforcement animation b) run away or c) open a portal to versal and laugh maniacally as he makes his getaway.
I also suggested something I would love to see but isn't currently possible with maples capabilities, but that is the involvement of Jack Barricade in the last stage of the battle. In my mind he would use his whip to subdue Dr. Krakia for a short time and this would be the players only chance to attack. And of course, Dr. Krakia could capture Jack so that the players would have to attack his shackles before they could continue with the battle.
alas, I dream.

