2010-08-04, 11:07 PM
Fiel Wrote:Base Magic and Physical Accuracy are calculated differently:
Base Magic Accuracy = INT + LUK * 1.2
Base Magic Avoid = INT + LUK * 2
Base Magic Defense = STR * 0.4 + (DEX + LUK) * 0.5 + INT * 1.2
Base Physical Accuracy = LUK + DEX * 1.2
Base Physical Avoid = DEX + LUK * 2
Base Physical Defense = INT * 0.4 + (LUK + DEX) * 0.5 + STR * 1.2
Brawlers don't get a hax physical avoid formula anymore or just not worth the trouble to scrounge through for one class's mechanics? Somewhat disappoint if it is.

