2008-08-27, 07:06 PM
Lv164 Hero [4 DEX - Red Katana]
Advantages:
- Can hit 99999 easily
- Can 100% 2-Hit Skelegons
- Best build for soloing Zakum, within the best zakum soloing class.
- Good Training-Bossing balance.
- Doesn't need any caution when approaching mobs.
- Can clear boss summons without slowing down on attacking the main boss.
- Can go close to Archmage exp/hour, even though the required setup is harder(don't know if this is an advantage)
- Among Heroes, they have the fastest attack speed and best character
control.
- Cannot be KSed by any non-magician at Skelegon, or any Non-DRK at Crimsonwood Guardians, and there, RK Hero's EXP/Hour with no KSing is higher than the DRK's.
Disadvantages:
- Lower single-target DPM than Bowmasters and SE Nightlords
- Not the first pick when it comes to training parties or bossing parties.
- Melee range
- Hard to upgrade
- Effective training requires at lease decent speed/jump equipment
- Have trouble keeping up with the DPM of a well-scrolled ribgol
Advantages:
- Can hit 99999 easily
- Can 100% 2-Hit Skelegons
- Best build for soloing Zakum, within the best zakum soloing class.
- Good Training-Bossing balance.
- Doesn't need any caution when approaching mobs.
- Can clear boss summons without slowing down on attacking the main boss.
- Can go close to Archmage exp/hour, even though the required setup is harder(don't know if this is an advantage)
- Among Heroes, they have the fastest attack speed and best character
control.
- Cannot be KSed by any non-magician at Skelegon, or any Non-DRK at Crimsonwood Guardians, and there, RK Hero's EXP/Hour with no KSing is higher than the DRK's.
Disadvantages:
- Lower single-target DPM than Bowmasters and SE Nightlords
- Not the first pick when it comes to training parties or bossing parties.
- Melee range
- Hard to upgrade
- Effective training requires at lease decent speed/jump equipment
- Have trouble keeping up with the DPM of a well-scrolled ribgol

