2010-07-20, 11:51 AM
shouri Wrote:This is mainly an informative thread for those of you who have yet to spot this.
So yeah, chance to instant kill my ass!
Sure they'll deal damage equal to the mob's HP... which IS essentially the same as instantly killing them.... BUT! what if the monster has too much HP
So whilst on my way to dunas unit, I ran across those non boss mobs with 9.4m HP.
I recalled that on my aran, tempest froze them and I was able to deal 9.4m damage to them with my next swing. Hey it sounds similar to what the crit ring does!
Sadly... the crit ring's damage is capped. Whenever the "instant kill" kicked in, instead of dealing 9.4m damage... I did 199,999.
So yeah, the crit ring's "instant kill" effect refuses to break the damage cap and wont "instant kill" mobs with more than 200k HP.
TL;DR:
Crit Ring wont break dmg cap. If mob HP > 200k, no insta kill for you.
You should do your homework a bit more...
Spoiler
I am aware that this is with Arrow Bomb and that the formula they are using with that skill with instant kill is slightly off but a skill is a skill, and an instant kill on an oblivion 4 is the same nonetheless...no one in their right mind would train on those things anyway so why is it such a big deal?



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