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Old Hero's build
#4
ghostofhalo Wrote:Actually someone ripped the delays from KMST a few versions ago. Brave Slash and Brandish are the same speed (840ms). I've been searching for which extraction thread it was, but have been unable to find it.

I myself am starting to redesign my Hero Build. One thing I would recommend is that if you plan on fighting Balrog, max Power Strike at the very least and get the passive 2nd job skill that increases its damage. I plan on skipping out on Ground Smash. It's the same case as Paladins vs. Heroes now: Brandish (Ground Smash) is better on 2 and 3 mobs where Blast (Power Strike) is better on 1 mob and Charged Blow (Slash Blast) is better on 4, 5, and 6 mobs. I'd much rather spend the points elsewhere.

For the third job, I'm really questioning what to do. Magic Crash seems different since it is the same for all warriors now. If it removes weapon and magic cancel, I'm sold, otherwise I'll probably just dump my points into Relax again. It doesn't... but apparently chaos Zakum wont use weapon/magic cancel for a while when hit with Magic Crash. 0.o Not sure how reliable this tidbit is though. It came from an earlier thread. I'm still maxing Brandish in the event they pull another case where you can only used certain job skills. A new boss (or if PvP is inevitable) could suggest this to occur.

One thing to mention is the 4th job build will change. Advanced Combo will be earned first, hands down. From 25% (5% for each of the 5 orbs) bonus damage to 100% (10% for each of the 10 orbs) bonus damage, it easily gives more than Brandish to Brave Slash.
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Messages In This Thread
Old Hero's build - by Arroz - 2010-07-06, 11:51 AM
Old Hero's build - by modular - 2010-07-07, 01:45 PM
Old Hero's build - by ghostofhalo - 2010-07-20, 09:50 AM
Old Hero's build - by shouri - 2010-07-20, 09:58 AM
Old Hero's build - by ghostofhalo - 2010-07-20, 10:06 AM

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