[1.2.328] Battlemages get their spotlight
Zacairga Wrote:No, you're wrong. Chakra isn't good at higher levels. Nothing changes but the amount of HP recovered. I get HP from twitching my finger almost 10 times faster than using Chakra, which gets canceled out if a mob hits you. The skill only exists so we can get meso guard. That's not changing post Big Bang, while drain's usefulness is.

I have never used FJ myself (I got to lvl 75 on a hermit, but after discovering that I still was using a sole attack skill for all those levels I decided it wasn't the class for me), but from what I've seen, Hermits/Night Lords/Night Walkers can turn midair and sling some of their stars. After BB it won't really matter either way, as neither class will have a minimum range. Flash Jump is now as much of a novelty as haste. I have no problem with that.

So what you're saying is that while you only made a NL for the speed, you choose to only play it because you only have two attack skills to speak of? Seems like a 180 degree turn, but meh, we're gettin somewhere.

The thing is mostly the style of play, I prefer to have my keyboard simple. And about chakra, I remember someone using it at the CWKPQ bosses to lure them, and he had a good level one, where the animation seemed quite faster than level 1. Can't remember who it was, maybe it was Devil's Sunrise, but not sure.
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[1.2.328] Battlemages get their spotlight - by Alloy - 2010-07-19, 12:20 AM

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