2010-07-18, 12:08 AM
FrozNlite Wrote:Guild suggestions: First off I'm worried about the reservation idea. I think it sounds great in theory and would be a fantastic way to get people bossing, but the two issues you have lie in the following scenarios: (1) you can only boss if you're in a guild, and your guild can only boss during their time slot. This means that not only will competition be fierce for weekly timeslots, with it worse in servers like Scania and Windia with more guilds, but if you're NOT in a guild then you can't boss. On top of that, this resigns players to having to boss during a certain time, which means there will be many occasions in which people find they can never boss. Or, (2) you can boss whether you're in a guild or not, but guilds can reserve timeslots. Assuming this is what you meant, as it's the smallest change from the current system, the problem with this is that, again, the more guilds a server has, the faster timeslots disappear, and if you can still boss during open timeslots, certain guilds could still camp them out. Even if the belief is this would be remedied by giving out timeslots, the problem that then occurs is what I mentioned above: you have to be in a guild with a timeslot that works for you just to boss.
How about...one channel is reserved is able to be reserved exclusively for guilds, the others are free-for-all.
Or you can have a reservation system like Guild Quest. An expedition leader signs up and is placed in a queue. When it's their turn, they can go in. No more "AHHH WHO CAN PRESS Y FIRST" and people getting pissy.

