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The new bowman tweeks on 1.2.327
#12
Locked Wrote:How would it work? There's no minimum range on bowmen anymore.

The description states that when you are attacked, there is the probability that nearby enemies are damaged, knocked back, and stunned for two seconds.
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Messages In This Thread
The new bowman tweeks on 1.2.327 - by Sn1perJohnE - 2010-07-14, 01:53 AM
The new bowman tweeks on 1.2.327 - by MariettaRC - 2010-07-14, 02:05 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 02:14 AM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 02:21 AM
The new bowman tweeks on 1.2.327 - by Fius - 2010-07-14, 03:55 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 04:14 AM
The new bowman tweeks on 1.2.327 - by JoeTang - 2010-07-14, 04:21 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 04:30 AM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 06:19 AM
The new bowman tweeks on 1.2.327 - by WayOfTime - 2010-07-14, 07:52 AM
The new bowman tweeks on 1.2.327 - by scyzzo - 2010-07-14, 08:09 AM
The new bowman tweeks on 1.2.327 - by Lozmaster - 2010-07-14, 08:27 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 08:30 AM
The new bowman tweeks on 1.2.327 - by vx-2 - 2010-07-14, 11:51 AM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 12:04 PM
The new bowman tweeks on 1.2.327 - by vx-2 - 2010-07-14, 12:31 PM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 12:49 PM
The new bowman tweeks on 1.2.327 - by Julliant - 2010-07-16, 04:32 AM
The new bowman tweeks on 1.2.327 - by Worthyness - 2010-07-16, 01:59 PM

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