2010-07-14, 01:26 AM
Arroz Wrote:apparently dits work on a chain system so using multiple attacks is more beneficial than spamming, or at the very least BS, dif skill, BS. Personally I would have loved to have seen this system employed on all classes with 4+ attacks making for some very interesting training routines. Imagine using your strongest attacks first to your weakest to effectively make your first job skill marginally outdamage your fourth job ending up with a consistent amount of damage. Or starting with your first job skills and finishing off with your strongest attack like a fking ultimate doing 4x damage. :f6: that seriously sounds like a class onto it's own
Wow. Sounds sexy. I doubt I'll really change my training style because of this (I already used several skills for training anyways), but the dmg boost I'll get on SB and BoT will be really nice. Does the new variable also affect hits from Shadow Partner?
Kalovale Wrote:What other class isn't?
He said they're not. I was just clarifying it for him.
Kakashi Wrote:And that has absolutely nothing to do with the skill changes. It's called the Potential system. They're weaker.
Because a revised Berserk and a 4 hit Crusher is ENTIRELY because of the potential system, right? I guess the same could be said about Shadowers getting Flash Jump and Shadow Partner, with that logic.

