[1.2.318] [KOR] Adventurer Skill Revamps
LiquidSwing Wrote:Holy crap.

I am in [b]LOVE[/b combat orders. 75% extra HP/MP from hyperbody? Hell yes.

Also, alot of the unnecessary nerfs we saw Nexon do suddenly make sense. Because combat orders bumps the abilities back up to where they were beforehand.

Also 60% damage with all attacks on shadow partner with Combat Orders.

And did anyone else notice that with Combat Orders, regular Combo Attack goes up to 6 orbs? (the lvl 70 version with no advanced combo)

This thread says only 4th job skills are affected by Combat Orders. Why did Fiel add 5 extra levels for everything? o-o

Pythagoras Wrote:So teleport mastery is a active skill now?
Coz i saw a bishop use it. :f6:

It uses MP and its skill ID says it's active. How does that work out? o-o Is it like a second teleport skill that does damage?
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Messages In This Thread
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 05:49 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Beg - 2010-06-17, 06:05 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 06:10 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:03 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:34 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:18 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Rob - 2010-06-28, 10:55 AM
[1.2.318] [KOR] Adventurer Skill Revamps - by Hazzy - 2010-07-11, 02:00 AM

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