[1.2.318] [KOR] Adventurer Skill Revamps
Holy crap.

I am in LOVE combat orders. 75% extra HP/MP from hyperbody? Hell yes.

Also, alot of the unnecessary nerfs we saw Nexon do suddenly make sense. Because combat orders bumps the abilities back up to where they were beforehand.

Also 60% damage with all attacks on shadow partner with Combat Orders.

And did anyone else notice that with Combat Orders, regular Combo Attack goes up to 6 orbs? (the lvl 70 version with no advanced combo)
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Messages In This Thread
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 05:49 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Beg - 2010-06-17, 06:05 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 06:10 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:03 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:34 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:18 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Rob - 2010-06-28, 10:55 AM
[1.2.318] [KOR] Adventurer Skill Revamps - by LiquidSwing - 2010-07-11, 01:46 AM

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