2010-07-10, 10:57 PM
youngtse Wrote:There is something interesting...
his rolling spin damage vary from 110k to 210k non-critical
his rolling spin damage vary from 140k to 300k critical (it's weird....why the range is so large??)
his body pressure damage vary from 36k to 100k critical
his fenrir did 510k critical per hit
at video 1:02, his body pressure hit 42876 non critical, so I think his damage range =
42876/1.5(ice weak)/1.45(snow charge) = 19713 (since body pressure ratio is 100%
if this is his lowest damage range, it means his damage range is around 19713~21903
but why can he hit 21k non critical at a 280% skill?? (21903*1.5*1.45*2.8= 133k only)
I think maybe rolling spin damage ratio is not 280%? or there is still something special on this skill?
And also critical damage does not look like additive +45%??
Body Pressure has a incredibly unstable damage, not affected by Mastery.
I believe the huge damage range of Rolling Spin comes from hitting multiple enemies, so the damage is spread out across them, just like any other non-finisher Aran skill.
It all fits together when you assume the max range of the Aran is 250 (the highest I saw)/2.8 = roughly ~90k (ignoring PDrate and defence for the moment)
90/2+250= 295k on criticals
which is roughly what we're seeing, right?
And the Fenrir was 700*2 after criticals, so 90*7 = ~630k


