Stereo Wrote:25 points for +3 atk is not a good way to use your SP. MW/Rush are both better to do after Stance, I think.
I agree
Hex is still only a set of nice to have buffs that change your gameplay in a very unnoticeable way.
Unless you are really hurting for 15 more acc (3 wattk isn't worth mentioning imo) there's no reason to get hex so early.
MW next if it will boost you into a 2hko range for whatever you are training on. Rush if mw will do nothing for you. The extra range really speeds up your training.
Saving 10 points for whenever you do get your hands on zerk30 isn't a bad idea either. Z30 is one of the best investments you can make even if you fail a few.
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Do you mean 1 in aura or hex? As you said you have 10 beholder in the first post. Or maybe just a typo?

