2010-07-08, 08:42 AM
If the server were actually throttling the volume of info passing peer to peer it wouldn't have that issue.
The server is supposed to be the brains of the game world - It should be responsible for determining what does or doesn't go to whom not simply relay everything it's told to on the blind assumption that if it's been told it must be OK.
The server is supposed to be the brains of the game world - It should be responsible for determining what does or doesn't go to whom not simply relay everything it's told to on the blind assumption that if it's been told it must be OK.


