2010-07-06, 04:42 PM
In regards to chain, what you see may not be what you get. A true test will be to kill something that can endure more than 1 hell of chains, add up all the damage, kill with an other person in the party and see if the experience gain corresponds to the damage dealt by chain. (Of course adjusted by party member level and such) The client might just have a cap on the number of attacks shown but may account for all the undisplayed hits.

