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[Post-Revamp] What would you do for a Bandit build?
#57
Dusk Wrote:I made two ring mules this month. The first one was a Bandit (lol my 3rd one). The secoond one was a Page. On my Bandit, I followed the original 19 Mastery -> 21 SB -> a few Booster -> max SB build. On my Page, I maxed Mastery, added some Booster and then Threaten. Both characters did a mix of Kerning Square and max Rombot TW CPQ from 35->50. The Bandit levelled significantly faster, even though it couldn't mob, just because SB is that strong. I just really don't see the need for Steal, especially with the easier levelling.

I was referring to max BoT when I said that it replaced Steal, but with the new changes BoT can replace Steal at level 1, so all the more reason to leave Steal unmaxed.

Also, I don't see any changed mob data for CPQ. I dunno what they're planning on doing to it, but who's to say that it'll still be the fastest way to level?

How is any data you've collected in GMS relevant at all when we're discussing unrleased changes from KMS?

By your logic we should skip BoT too because boomerang step is stronger. Steal makes 2nd job go faster, and while many of you may not agree with me, 30 - 80 is the hardest part of being a bandit. I know some may say that 90 - 120 is harder, but I trained my friend's CB from 93 to 122 and I had no trouble at all.
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[Post-Revamp] What would you do for a Bandit build? - by Herborist - 2010-07-05, 01:06 PM

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