2010-07-04, 02:21 PM
FrozNlite Wrote:That is exactly what I'm saying. The example I can provide for this is how if an F/P in GMS with, say, Lv. 15 Mist (so it doensn't fully reduce a mob HP to 1) lays an infinite number of mist clouds down around a poisonable mob, that mob will continously become poisoned so long as they're within the clouds, but will only take poison damage as a status effect one "poison event" at a time. Once one ends, the next begins very shortly afterwards as the clouds are still there. Rinse, and repeat.
I really hope that archmages can cast meteo/blizz, fd/id, and spam cl/paralyze during bossing
and all of the DoT would stack. Not to mention the added damage from summons.

Quote:Also, that's an excellent question about mutli-status effects. I think if the game was able to ID whose effects were whose it could differentiate and allow multiple DoTs. Whatever the method, so long as multiple DoTs are allowed things will be fine.
Hopefully this would occur to allow multiple classes in a run and not loose
out on the DoT from the same skill.
Quote:@ the idea of stacking DoTs on bosses, even if that works, it won't do pomegranate. The combined DoT effect from all of your other skills doesn't beat spamming Paralyze.
That's what I want to figure out as well.
Ex. An archmage ultimate takes 3 seconds to cast?
So the DoT in the next 10 seconds would need to outdamage the
missed paralyzes used to cast meteo. Difficult to see that
happening but it could occur.
*still no archmage vids... >=/*

