2010-07-03, 10:21 PM
JoeTang Wrote:I thought he meant add 20% and 50% to the minimum and maximum in the range and then apply skill damage which would be multipliers.
Crits would be a LOT more useful than what is seen in videos in that case. Also, what do you mean by the Hermit's results "not reaching" such minimums/maximums. I'd figure that PDDamage and PDRate are being a peach here.

