2010-07-03, 09:16 AM
I think you guys are forgetting that Combat Orders can now go past the max skill level.
If the cooldown on HH was left at 20s, then with combat orders, it'd be spammable (which, in my opinion, doesn't make it any more useful) as the cooldown will go down by another 20s (2 SP). Effectively, the cooldown is still 20s.
In all honesty though, I find HH to be one of the most useless skills in the game. One can cast 3.5-ish ACBs in the time that it takes to HH once, and you are just stuck in the spot not being able to do anything for like 2s after the cast (allowing another 2.5 ACBs), it just wastes pots because monsters (i.e. Skeles) are just shooting at you with their magic while you are stuck in the spot going "Come on... move already...". It hasn't helped my training any, so I think I'm going to ditch it in favour of Stance and other skills when the revamp gets to GMS.
If the cooldown on HH was left at 20s, then with combat orders, it'd be spammable (which, in my opinion, doesn't make it any more useful) as the cooldown will go down by another 20s (2 SP). Effectively, the cooldown is still 20s.
In all honesty though, I find HH to be one of the most useless skills in the game. One can cast 3.5-ish ACBs in the time that it takes to HH once, and you are just stuck in the spot not being able to do anything for like 2s after the cast (allowing another 2.5 ACBs), it just wastes pots because monsters (i.e. Skeles) are just shooting at you with their magic while you are stuck in the spot going "Come on... move already...". It hasn't helped my training any, so I think I'm going to ditch it in favour of Stance and other skills when the revamp gets to GMS.

