2010-07-02, 04:11 PM
Takebacker Wrote:I completely agree. The SP is no doubt better left somewhere else because that way you can have a lot more SP to work with in 3rd, plus you have MP recovery and barrel to enjoy earlier. I've always hated the delay on DU anyway. If it was just short enough where you could pop one off in a full jump i would use it over flash fist. By the way, spamming backspin across the map provides invincibility and constant stun. Assuming you constantly hit 4 targets (i usually hit 3-4 constantly else i just switch to CSB) would it out damage SSK on 6 targets? With or without stun mastery?
What's the spamming delay like in KMST, because it was horrid (almost 2 seconds) with monsters present last time I played my Brawler. Video to frame count and the weapon speed would be nice, but you should generally be able to tell how useful it is by actually using it in combat and finding how well it kills things comparatively.

