2010-07-02, 12:14 PM
JoeTang Wrote:Advanced Charge Blow's delay was changed to 600ms, basically Flash Fist speed. Range is a significant factor, but keep in mind that Rush is available to both classes, and with ACB's stun and/or Ice Charge's freeze, you can keep mobs tight together after a Rush.
Here are the preliminary numbers. Take them with a grain of salt.
Fury 380% @ 810ms Normal (6) + Final Attack 150% @ 40% activation + Berserk 180%
1055.6%/s per mob
Advanced Charge Blow 460% @ 600ms Normal (6) + Final Attack 150% @ 40% Activation + Thunder Charge 130% + Divine Charge 145%
1644.6625%/s per mob
Christ that's high. Almost as good as Blast. Maybe there's a hidden delay to prevent spamming like Buccaneer skills have had for the longest time. It's the only way I can view this as being "balanced", and would justify the new 600ms delay, though I'm sure most Paladins would much prefer the old 810ms spammable version.
Would crits play a minor role in evening that out? Haven't paid attention to pallys crit rate to know if it is raised with other skills as well or not.
I'm still withholding judgement on my class til I see some results from when it goes live. The writing is on the wall, but things play out differently than on paper all the time in this game.

