2010-07-02, 09:36 AM
Thorr Wrote:It has been widely commented that the overall HP level of characters is higher under the new system. HP gained from level is not perfectly set, it has a random factor. My AM right now gains from 10-15 HP per level. If this range changed to say 15-20, then it's 25% nore HP per level than I get now. I have already gained my 180 levels. I am sure my HP will port over directly, which means I will have 25% less HP than a new character who was created in the new MS.
And if they simply rebuilt everyone's HP/MP based on the new gains, what will that mean for the folks who have spent hundreds of dollars blood washing????
Duelman Wrote:We all knew that would be a problem. Which brings the next question into play.
The only viable alternative would be to do a complete character wipe and make
all players start new, is that what you want?
There is a skill that gives a given % of extra hp IN TOTAL, not per level up. If you raise that skill, for thieves, for example, you'll end up with 10% more hp... REGARDLESS OF LEVEL UPS. It's the same base, the same everything, and if not, they'll recalculate it.

