2010-06-30, 05:16 PM
Takebacker Wrote:Like i said, it's not like it matters. Boss damage ends up being way lower than it originally is anyway because of all the % damage reducing skills out there now.
Yet I don't see (as far as I know) kMS nerfing other class's HP to accomodate for lower boss damage. That's just backwards, because from all we have seen so far kMS was trying to HP washing a non-issue for all classes: archers and Gunslingers seemed to have buffed HP; Thieves are gaining 10% more; warriors and Arans seem golden; Battle mages have as much HP as warriors yet they are Mages; Mages/Evans never had issues with Magic Guard; Wild hunters get a free 30% buff for being a Jaguar riding class; Dual Bladers get their fix with +HP blades and their supposed Puppet Image skill.
Also, I'd rather be able to take a hit without damage reducing buffs, because we can't always have a Paladin/Bishop/Aran coming with the party/raid on tough boss runs.

