2010-06-30, 04:53 PM
it seems to be a sticky situation:
if you increase fire demon's DoT, your poison skills are useless. (wait, do poison and fire DoT stack...? if they don't stack, stacking would be a very good thing)
if you ahve a passive chance to poison monsters, your active poison skills are useless
efreet and elquines were switched correct? it may not stay that way, but these guys should get a big damage/dps/speed buff if they are staying that way, or have an individual burn DoT effect that stacks with your other burn DoT effects
poison mist could get some sort of mastery in 4th job, a 1-10 sp skill, that greatly increases the duration it hangs in the map, to save a lot of time and recasting, and increase in poison damage
efreet could have an individual burn effect called inferno or lava or something, which looks a little different (maybe like how his body looks), that is basically the same thing as burn, but just another effect to increase DoT by stacking. maybe it also lowers m.def?
if you increase fire demon's DoT, your poison skills are useless. (wait, do poison and fire DoT stack...? if they don't stack, stacking would be a very good thing)
if you ahve a passive chance to poison monsters, your active poison skills are useless
efreet and elquines were switched correct? it may not stay that way, but these guys should get a big damage/dps/speed buff if they are staying that way, or have an individual burn DoT effect that stacks with your other burn DoT effects
poison mist could get some sort of mastery in 4th job, a 1-10 sp skill, that greatly increases the duration it hangs in the map, to save a lot of time and recasting, and increase in poison damage
efreet could have an individual burn effect called inferno or lava or something, which looks a little different (maybe like how his body looks), that is basically the same thing as burn, but just another effect to increase DoT by stacking. maybe it also lowers m.def?

