2010-06-30, 08:45 AM
HurrycaneX Wrote:No, it just has a 10% chance of absorb 5% of the damage you deal as HP, and the HP absorbed can't be higher than 50% of your max HP. Right now It gives:OHH okay... odd translations sometimes.. >.>
+30% critical rate, +10% minimum critical damage, 10% chance to absorb 5% of damage dealt(but not more than 50% of your max HP)
When does Nexon finally see that Grenade just needs a set range/hitbox, like Flash Bang, to be usefull.

