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MapleStory 2.0: What else should be changed?
#69
FanaticRat Wrote:Actually, I was thinking more about it today, and with quests, I think that, instead of having them reward a set amount of EXP, it'd be better for them to reward a percentage of your total EXP when you complete them, which would make them worthwhile. In addition, I think that one you pass a certain level the % of exp decreases so that level 180s aren't completing level 20 quests and getting 50% EXP every time.

Why not just vastly increase how quest exp scales at higher levels?

Alloy Wrote:Don't worry, they fixed that. With the 30 second cooldown on ultimates. Now you are just another mortal training on the ground. And actually watching the game instead of the TV.

One word: Newties.
Or I suppose that'd have to be Newtie sniping, more specifically.
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MapleStory 2.0: What else should be changed? - by Cavalier - 2010-06-28, 05:13 PM

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