2010-06-27, 07:13 PM
Random_Overlord Wrote:The thing I find most appealing to this update is the changes that were made to Bowmasters.
Hurricane has doubled in damage (200%![]()
Strafe hits 150%
Arrow rain becomes similar to evan's earthquake in mob control. + 400% damage
Arrow bomb + Fundamentals = 410% + critical + Sharp eyes.
Inferno had the most growth I've seen, it can take a HUGE chunk of hp out of mobs. + 450% damage.
If Im right about the new 4th job skill, it's gonna make bowmasters seemingly untouchable
Dodge is good for boss battles, 20% avoid at pinkbean yay~~~
Hawk and Phoenix now do damage based on your max attack.
Sharp eyes actualy does MORE damage than it does now in GMS.
No Min range
Mortal blow becomes a great passive.
Nexon has outdone themselves with the bowmaster job.
Now, imagin this, with the HP upgrade, + hb, + the %gear, + sharp eyes + the new hurricane the damage you could do if you tried a 1 party run at pinkbean!!!
Can't wait until this comes to North america!!!
Thing is, with the critical ring, SE is currently adding an average of +162.5% damage to EVERY arrow that you fire (which is simply ridiculous; I'm glad it's being nerfed). That means right now, Hurricane is doing an average of 262.5% damage per arrow. As far as I can tell, under the new system, criticals will add less than +50% to your attacks. That means Hurricane will do less damage than it currently does, even with the upgrade to 200%. BM mob skills are no longer completely terrible though, which I do like.






