[1.2.321] Skill Balancing - Edelstein & Leben
TøbiasBlack Wrote:give them (and DB's) back their exclusive FJ. Bandits dont need that shiz. DB's i see were a near-perfect marriage of the two classes. i can understand the reasoning behind this decision in that trying to tie all three together with one move like most of the other classes have at least one skill thats synonymous between all the branches, but FJ should have stayed exclusive to NL's. Maybe giving bandits alchemist would've been better IMO.

that's actually a much better suggestion IMO as well. the balancing act of a frail melee class with buffed up pot-ential makes perfect sense.

i also want to make an important point, because i keep seeing the word "overpowered" and "lol" as a prefix to nearly every maple related term:

none of us are going to be overpowered because of all the insane new monster levels and HP. you guys are thinking of the classes as you see them in KMST as if they would be pasted directly into our current GMS/NAMS/whatever and that's not true. even in the videos the new buffs and skill changes are being used against much stronger monsters. that shadower is fighting roids and taking like 3-4 shots to kill them... sooo.. der's dat.
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[1.2.321] Skill Balancing - Edelstein & Leben - by shagreen heart - 2010-06-26, 12:18 AM

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