2010-06-25, 12:33 AM
Redemption21 Wrote:Magic Critical's probability doubled at all levels so what does that mean exactly does that mean 15% at level 15 goes to 30% at level 15
Well it was 30 to begin, so I think they realized evan was crap without Criticals, going on vacation so I hope I come back to a beastly Archmage bossing buff, and a beefy I/L boost.
Quote:I agree that we need tweaking, though not where you say it needs to be done. Take it from an Evan that you can still rank in the upper-middle-class range of class rankings when it comes to training even with an ultimate cooldown. With Teleport Mastery expanding our mobility range by another 20 pixels a cast, along with the damage and AoE boosts to our skills, we will definitely be a fantastic mobbing/training class (provided the new magic accuracy formula doesn't kill us all). What we DO need is a reason to train, and as bossing is, essentially, the only high-leveled content out there, and 99% of bossing revolves around single target DPS, we have no reason to level our classes.
Not really sure what you're trying to say here, I'm fine with a Ultimate Cooldown, but I'm thinking the same thing you are, I want to do more than just be a good trainer, the current Ultimates are useless, so why not remake them into something useful, preferably a bossing skill.
I also agree that our many status infliction Slow, Poison, Freeze, Seal, etc should have some use outside of training.

