[1.2.321] Skill Balancing - Edelstein & Leben
Quote:Wait... are you saying we should ask magicians about something they have no idea about?
You do know they changed how magic works completely, right? The damage, accuracy, everything.
Unless you're a part of KMST, I'm pretty sure most of these magicians understand very little about how
it works now.

Really?...

When the revamp was first announced and the changes were revealed, quite a number
of players suggested that archmages/bishops were finally balanced.

Ultimates with a cooldown? YES! Big Grin

But then came the video of a bishop training at MDTs showing how this was not the case.
Players still thought that the video wasn't that bad, but bishops knew how horrible their skills
were at the time.

More changes were announced including big bang hitting 5 times, paralyze's ability to mob, and
chain lightning hitting 10 targets.

Surely archmages/bishops must be balanced now. What else do they need? >=/

Then today, we see that even more adjustments including the boost of CL to 700%...

Anyone could tell you that the mage class needed to be balanced to compensate for the
loss of ultimates, but it wasn't until now that we see just how much they require.
How many changes they still get even after players think they're balanced.
*shadower with shadow partner? Of course!*

It doesn't take a magician in kmst in order to see the difficulty in giving archmages
decent bossing abilities and know that we're not quite there yet. =/

Eosian Wrote:Open again, but the mods will not be tolerant of any further misbehavior in this
thread - Act up and it'll be a 24 hour temp ban for everyone involved.
We expect better behavior here and being provoked is no excuse to break the rules yourself.

Will do.
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[1.2.321] Skill Balancing - Edelstein & Leben - by Abysseon - 2010-06-24, 07:57 PM

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