2010-06-24, 06:28 PM
Loose Wrote:Pre-patch useless Shadower skills:
1. Ninja Ambush
2. Steal*
3. Taunt
4. Pickpocket**
5. Shield Mastery
6. Lucky Seven
7. Endure
8. Chakra ("to each is own, i rather just pot and maximize my damage.. pots are cheap enough for us as it is thanks to avoid/shifter")
9. Disorder
* Skills that have been made better.
** Skills that have been made better if Meso Explosion works better.
There's a little thing, though. Taunt connects with your other hits at the moment. We just stop on our tracks, and can't really attack immediately. And if we do, we are so close we are gonna get to punch the monster in front. Ninja Storm ONLY has 100% chance to work at pushing stuff after adding all 30 SP. And it's 4th job we are talking about here. Meso up is not that bad, though, but shadow meso doesn't have ANY practical use, except adding knockback on a single target, and you get to outdamage it at any possible situation later on... No comment on shadow web. It even makes you loose your mob. Oh, and attack it and it looses its effect. Endure is way better for you guys now, though, we didn't get it buffed, only shadowers. And remove drain from that list, it's awesome. Different game style. Also, disorder is nice to have just one point in it.
As for your list, though... Well, the only useless ones are Ninja ambush, that we share, and shield mastery. Not sure about pickpocket and Meso Explosion combo, but if it's nice, it'd be worth having then (Just like drain and shadow partner. Without it, you can't get even 50% healed). Lucky seven is equivalent to double stab, so ignored.
Not bashing, just throwing an accurate point of view from us NLs, feel free to show yours.

