[1.2.321] Skill Balancing - Edelstein & Leben
Alloy Wrote:Psst. He's talking about the old one.

Didn't know he was talking about the old one. Oh well, the warning won't be bothering me. I just had to let that off my chest.

As for the latest changes as a whole, I really wish Bishops didn't get a kick in the crotch on Dragon and Bahamut getting nerfed. Otherwise, everything almost seems set, that it's almost balanced enough to be officially released. Content wise of course, it could maybe use a little more tweaking here and there but hearing how fast people are leveling it's probably fine.

Shengz Wrote:I don't even need o read the rest of your post because you obviously haven't been following.. this argument was about before all this o-o and when did i gloat? i never stated i was better than anyone here..

The gloating part was aimed at Deb, not you. Also, I was mainly pointing out to jhkplaya888 how Night Lords are not weak in kMST, as well as showing critical damage is still going to be mighty impressive (260% vs 416%-494% with SE means you will be seeing roughly double your damage in red). Night Lords will have 55% crit rate under this new system, 5% higher than now, and with SE that's 70% crit chance. You're better off than before.
Reply


Messages In This Thread
[1.2.321] Skill Balancing - Edelstein & Leben - by IllegallySane - 2010-06-24, 06:25 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)