[1.2.321] Skill Balancing - Edelstein & Leben
LegendGospel Wrote:I hope so.

However, if you ask any magician now, the status of CL, Paralyze and Angel Ray is pretty unsatisfactory. Raising Big Bang for everyone seems like a really cheap way to avoid balancing these skills.

CL lost its mob control (to gain more damage), Paralyze lost its single target top damage (to gain mob control), and Angel Ray seems unusable cause of range, unless it has some hidden quirk, it just sucks. Everything is just a mess now.

More so, Magicians can't compete against melee jobs on anything but perhaps training.
I think Magicians could be balanced more by fixing their unique abilities.

Wait... are you saying we should ask magicians about something they have no idea about? You do know they changed how magic works completely, right? The damage, accuracy, everything. Unless you're a part of KMST, I'm pretty sure most of these magicians understand very little about how it works now.
Reply


Messages In This Thread
[1.2.321] Skill Balancing - Edelstein & Leben - by Cactuar - 2010-06-24, 06:23 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)