[1.2.321] Skill Balancing - Edelstein & Leben
Magician tweaking still needs a bit of work.

Ultimate are now just about useless, new Archmages would put 1 point on Ultimates for the flare, but after that it's much better to max everything else.

Ultimates need to be transformed, if they could get it to work like Combo Tempest on bosses, that'd be fixing all of the remaining issues of all 3 classes. For training possibly reduce the mob count, and the damage to around Earthquake levels, along with the range.

I already mentioned the uselessness of Cold Beam, and the absence of notable Freezing skills in the I/L Archmages 4th Job.

As much as I like Big Bang, I don't like all 3 classes being stuck to one skill for the best damage.
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[1.2.321] Skill Balancing - Edelstein & Leben - by donovan - 2010-06-24, 06:21 PM

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