[1.2.319] [ENG] Adventurer skill revamps
fiftyschmooo Wrote:i totally agree, rapid fire's %age should have not been changed, making it have no min range (no more gun wack) is an amazing boost on its own and whats the point in making cannon weaker if its supposed to be your main skill.....alas the saving grace may be that rapid fire hits a dead monster, like if you go to use it on snails u will not kill 8 snails a second it seems to hit each snail 2-4 times (been awhile since i played so cant remember number) where as cannon will only hit a dead monster once (asks for someone to do the calculations as to which would be more powerful) (with and without inate Crit/ crit rings n stuff n stuff n stuff)

Skills should not be balanced to suit people's crappy internet connections.


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[1.2.319] [ENG] Adventurer skill revamps - by JoeTang - 2010-06-24, 05:14 PM

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