2010-06-24, 10:34 AM
lets see
mm whats the dmg now ? still 180%? if so i guess thats fair enough and i can live with that.
-20% dmg compared to previous patch but ok not a big deal imo
6 hit assasinate anyone? guess thats a + even tho im not sure what to think about it (LF>this in action with shadower skills)
blah ... could've stayed 500% or at least that 450%
only 10% incrase to current assasination but oh well better than nothing
and question to extractors
did they change range of assasinate? cause that would be a really gr8 "upgrade" imo and if they could implement it i wouldnt have to complain anymore
also LF> assasination being able to work with se (talking about first 3 hits)
Quote:- Assaulter's max level decreased from 30 to 20. MP cost increased slightly. Now attacks 1 mob 3 times. Damage increased by +90% at all levels.
mm whats the dmg now ? still 180%? if so i guess thats fair enough and i can live with that.
Quote:- Band of Thieves damage changed to 410% and only attacks once for each mob. (was 230% * 2 strikes, is now 410% * 1 strike)
-20% dmg compared to previous patch but ok not a big deal imo
Quote:- New skill --> Shadow Partner. The max level is 20. MP consumption is 80 and consumes 1 summoning rock per use. It lasts for 180 seconds. The Shadow Partner's rate of damage is 40%. The skill is added for third job.
6 hit assasinate anyone? guess thats a + even tho im not sure what to think about it (LF>this in action with shadower skills)
Quote:- BStep's damage reduced to 390%
blah ... could've stayed 500% or at least that 450%
Quote:- Assassinate's damage greatly increased to 610%
only 10% incrase to current assasination but oh well better than nothing
and question to extractors
did they change range of assasinate? cause that would be a really gr8 "upgrade" imo and if they could implement it i wouldnt have to complain anymore

also LF> assasination being able to work with se (talking about first 3 hits)

