[1.2.321] Skill Balancing - Edelstein & Leben
#98
lets see

Quote:- Assaulter's max level decreased from 30 to 20. MP cost increased slightly. Now attacks 1 mob 3 times. Damage increased by +90% at all levels.

mm whats the dmg now ? still 180%? if so i guess thats fair enough and i can live with that.

Quote:- Band of Thieves damage changed to 410% and only attacks once for each mob. (was 230% * 2 strikes, is now 410% * 1 strike)

-20% dmg compared to previous patch but ok not a big deal imo

Quote:- New skill --> Shadow Partner. The max level is 20. MP consumption is 80 and consumes 1 summoning rock per use. It lasts for 180 seconds. The Shadow Partner's rate of damage is 40%. The skill is added for third job.

6 hit assasinate anyone? guess thats a + even tho im not sure what to think about it (LF>this in action with shadower skills)

Quote:- BStep's damage reduced to 390%

blah ... could've stayed 500% or at least that 450%

Quote:- Assassinate's damage greatly increased to 610%

only 10% incrase to current assasination but oh well better than nothing

and question to extractors
did they change range of assasinate? cause that would be a really gr8 "upgrade" imo and if they could implement it i wouldnt have to complain anymore Confused
also LF> assasination being able to work with se (talking about first 3 hits)
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[1.2.321] Skill Balancing - Edelstein & Leben - by Des - 2010-06-24, 10:34 AM

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