Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Inferno limit breaker
#10
Dusk Wrote:Healing HP is considered negative damage. The display for DoT damage is a short int, which means it can only carry values of -32768 to 32767. If you roll over 32767 damage, you'll start going back into the negatives - that's why you see blue numbers. The actual damage is still what it is, but you see a random blue or orange number between 0 and 32768.

I'm scared to ask this... But what happens if you you go over 65536? Black hole? Total crash? Servers burn down?
Reply


Messages In This Thread
Inferno limit breaker - by Random_Overlord - 2010-06-22, 01:13 AM
Inferno limit breaker - by MagicsBISH - 2010-06-22, 02:44 AM
Inferno limit breaker - by Kaasoljoyyx - 2010-06-22, 05:42 AM
Inferno limit breaker - by Holypie - 2010-06-22, 11:36 AM
Inferno limit breaker - by Beg - 2010-06-22, 01:22 PM
Inferno limit breaker - by PirateIzzy - 2010-06-22, 03:27 PM
Inferno limit breaker - by Solarboy - 2010-06-22, 03:30 PM
Inferno limit breaker - by Scheifen - 2010-06-22, 05:46 PM
Inferno limit breaker - by Dusk - 2010-06-22, 07:59 PM
Inferno limit breaker - by Alloy - 2010-06-23, 09:40 PM
Inferno limit breaker - by Dusk - 2010-06-23, 09:42 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)