2010-06-23, 09:40 PM
Dusk Wrote:Healing HP is considered negative damage. The display for DoT damage is a short int, which means it can only carry values of -32768 to 32767. If you roll over 32767 damage, you'll start going back into the negatives - that's why you see blue numbers. The actual damage is still what it is, but you see a random blue or orange number between 0 and 32768.
I'm scared to ask this... But what happens if you you go over 65536? Black hole? Total crash? Servers burn down?

