After almost a month or so, finally cleared the game.
All four characters have a piece of the Rubian stone, which is the main story of the game.
When you clear all four characters, you can place their pieces at the door in the ludi dungeon.
When the Rubian stone is completed, Minerva hits the stone, and that scary thing comes out of the stone. The last boss (named 4444) is some sort of a four-headed worm, each head should be defeated by a character.
After defeating it, the ending scene starts, and the curse disapears.
There are still many questions to be answered. Regarding that boss, and some weird things that happen during the gameplay. That squid next to pap is an example.
Also, it answered many questions that the MMORPG couldn't. The story is regarding Sharenian. King and his wife got killed by Ergoth, and now an old man tries to revive him, the man sacrifices himself to make Ergoth appear, and later, you find that the girl that the thief marries in the ending is the reincarnation of Sharen's wife. Since she looks EXACTLY like her, and wears the same pendant she used to wear. Papulatus also participates in the storyline, he kidnaps Romeo and Juliet, and transforms itself into a monster to kill them. But, Rubian wakes up when the archer girl sings, Papulatus gives up of destroying everything, and transforms itself into a piece of the stone.
The storyline is really interesting, and makes the game really good.
Edit: Manji ends up fishing at that island in Aqua. The agent brothers from Ossyria end up in a new adventure somewhere in another dimension. Even papulatus has a happy ending with a friend. Forgot to mention the warrior storyline, he becomes a teacher of martial arts alongside his childhood friend. His ending shows him teaching students there, including Ergoth, that reincarnates into a little bo (remembers me of Majin Boo from Dragon Ball.) and the archer girl becomes the guardian of that door, since she's the only one that can wake up the hidden power of Rubian Stone with her song.
All four characters face the "Curse" at the same time.
![[Image: msdstrueending.png]](http://img413.imageshack.us/img413/3732/msdstrueending.png)
![[Image: endingextras.png]](http://img229.imageshack.us/img229/7513/endingextras.png)
Aslemn's note: After seeing the name from the boss (4444), got curious about that and decided to do a detailed research on it. And found something pretty interesting.
"Number 4 (四; accounting 肆; pinyin sì
is considered an unlucky number in Chinese, Korean, and Japanese cultures because it is nearly homophonous to the word "death" (死 pinyin sǐ
. Due to that, many numbered product lines skip the "4": e.g. Nokia cell phones (there is no series beginning with a 4), Palm, PDAs, Canon PowerShot G's series (after G3 goes G5), etc. In East Asia, some buildings do not have a 4th floor. (Compare with the American practice of some buildings not having a 13th floor because 13 is considered unlucky.) In Hong Kong, some high-rise residential buildings literally miss all floor numbers with "4", e.g. 4, 14, 24, 34 and all 40–49 floors. As a result, a building whose highest floor is number 50 may actually have only 36 physical floors.
In Singapore during the early 2000s, Alfa Romeo introduced a new model, the 144. Due to poor sales, the company changed the model number of the product."
So. Number 4 is considered an unlucky number, and refered sometimes as the number of death. Which explains why the name's 4444, because it's a cursed number and very unlucky, and what would fit more a monster that represents a Curse than a cursed number?
Seriously, the game itself needs more storylines like this.
All four characters have a piece of the Rubian stone, which is the main story of the game.
When you clear all four characters, you can place their pieces at the door in the ludi dungeon.
When the Rubian stone is completed, Minerva hits the stone, and that scary thing comes out of the stone. The last boss (named 4444) is some sort of a four-headed worm, each head should be defeated by a character.
After defeating it, the ending scene starts, and the curse disapears.
There are still many questions to be answered. Regarding that boss, and some weird things that happen during the gameplay. That squid next to pap is an example.
Also, it answered many questions that the MMORPG couldn't. The story is regarding Sharenian. King and his wife got killed by Ergoth, and now an old man tries to revive him, the man sacrifices himself to make Ergoth appear, and later, you find that the girl that the thief marries in the ending is the reincarnation of Sharen's wife. Since she looks EXACTLY like her, and wears the same pendant she used to wear. Papulatus also participates in the storyline, he kidnaps Romeo and Juliet, and transforms itself into a monster to kill them. But, Rubian wakes up when the archer girl sings, Papulatus gives up of destroying everything, and transforms itself into a piece of the stone.
The storyline is really interesting, and makes the game really good.
Edit: Manji ends up fishing at that island in Aqua. The agent brothers from Ossyria end up in a new adventure somewhere in another dimension. Even papulatus has a happy ending with a friend. Forgot to mention the warrior storyline, he becomes a teacher of martial arts alongside his childhood friend. His ending shows him teaching students there, including Ergoth, that reincarnates into a little bo (remembers me of Majin Boo from Dragon Ball.) and the archer girl becomes the guardian of that door, since she's the only one that can wake up the hidden power of Rubian Stone with her song.
All four characters face the "Curse" at the same time.
![[Image: msdstrueending.png]](http://img413.imageshack.us/img413/3732/msdstrueending.png)
![[Image: endingextras.png]](http://img229.imageshack.us/img229/7513/endingextras.png)
Aslemn's note: After seeing the name from the boss (4444), got curious about that and decided to do a detailed research on it. And found something pretty interesting.
"Number 4 (四; accounting 肆; pinyin sì
is considered an unlucky number in Chinese, Korean, and Japanese cultures because it is nearly homophonous to the word "death" (死 pinyin sǐ
. Due to that, many numbered product lines skip the "4": e.g. Nokia cell phones (there is no series beginning with a 4), Palm, PDAs, Canon PowerShot G's series (after G3 goes G5), etc. In East Asia, some buildings do not have a 4th floor. (Compare with the American practice of some buildings not having a 13th floor because 13 is considered unlucky.) In Hong Kong, some high-rise residential buildings literally miss all floor numbers with "4", e.g. 4, 14, 24, 34 and all 40–49 floors. As a result, a building whose highest floor is number 50 may actually have only 36 physical floors.In Singapore during the early 2000s, Alfa Romeo introduced a new model, the 144. Due to poor sales, the company changed the model number of the product."
So. Number 4 is considered an unlucky number, and refered sometimes as the number of death. Which explains why the name's 4444, because it's a cursed number and very unlucky, and what would fit more a monster that represents a Curse than a cursed number?
Seriously, the game itself needs more storylines like this.

