2008-08-23, 07:02 AM
Bravedancing Wrote:Fortunately that one dropped a toe for me so I'm done with bigfoots.Well, you need two to finish the quest (it's a two part quest).
If you're a quest freak like me, you'd know the second part ACTUALLY COUNTS AS A QUEST! My quest count went up from 377 ~> 378 after finishing the repeat today. I had to risk getting caught 'abusing' Bigfoot with the notice rolling up at the top. (I wasn't really abusing it, but the droprate is so low that to a spectator, it may appear as if I were.
Good thing I finally found myself the toe. Sorry to all those quests freaks out there who need another one. </3
Devil's Sunrise Wrote:The general assumption is that Nexon left it without boss flagged because it would then be stunnable and freezable and whatnot. What they didn't think about, is that it would then be able to poison and kill in 40 seconds, or you can shadow web it, and it would be dead after 31 hits. Now, they are trying to figure out (I would assume they have a theory on how to do this) how to make it stunnable, and not poison/web-able.
That's easy. There are already monsters in game that are this way (LoL Goby Houses.) Just make the monster poison immune. (The only problem for that is that Ice Demon and Fire Demon remove the resistances, and there are no monsters that are immune to the effect other than bosses, so Nexon needs to code Ice/Fire Demon immune nonboss monsters. Other than that, I see no great difficulty on Nexon's part.)
I like the idea of a % Attack damage cap. They should set that cap at 100K to MATCH the existing damage cap for everything (except pierce with 150K damage cap)...
100K would technically be impossible to reach for Poison unless the monster has 4 mil HP. Which wouldn't be practical.
100K would be impossible to reach for Shadow Web unless the monster had 5 mil HP. Which, again, wouldn't be practical. (And if it is 100K, triple throw could outdamage it.)
So a damage cap for the two skills would fix not only bigfoot, but the game.
