2010-06-23, 12:07 AM
FrozNlite Wrote:Not necessarily the case, because raw damage isn't everything when the mobs don't die in one hit (see: 220k HP Skelegons, etc.). If you've ever used Big Bang before, you'll know that, in it's current state, it's not the easiest skill to utilize for massive DPS. Because it needs to be charged and has nasty neutralization rules, the DPS might just be higher when spamming actually spammable skills like the Demons or Paralyze/CL.
Also, @ Elemental Reset comments: Is that REALLY what it does Cactuar? Because the fundamental purpose of the skills, as far as I've assumed it's used, is to COMPLETELY neutralize the elemental aspect of a skill. In other words, it would make the skill of a neutral element like Magic Claw and Big Bang, thus allowing it to be used anywhere. If the skill merely resets the elemental factor to 0, but the skill is still marked as a certain element that mobs recognize, and damage is still halved/reduced to 1....see my point? Does not compute. The skill is utterly useless in such a form. I can't say I've ever played a class with Reset, so I don't know for sure, but that seems a little hinky to me.
Heres the thing. Robos are Ice strong and jr. yetis are ice strong, not ice immune. With reset I do neutral damage with ice breath on both but still cant freeze them while i do neutral damage on ice neutral mobs but i can still freeze them.

