[1.2.319] [ENG] Adventurer skill revamps
Honestly if dex is still worth 0.8 Acc, and it requires over 1000 acc to hit Blue Turtles, then a dexless warrior and a decently dex-based warrior won't have any significant differnces in hit rate >_>

Is it cause they upped the avoid of the monsters to ~100? Or is there an actual formula change.

The only real change I want is levels gained past the monsters level to reduce accuracy needed.

Edit:
RIPGobies Wrote:I can see a lot of people quitting. Really, none of these changes are necessary.

Besides the point that I like most of the changes or the essence/ideas behind them, it is in their best interest to change things up. Let's face it, older players have for the most part spent as much they can on the game, so attracting newer players keeps their income flowing.


Messages In This Thread
[1.2.319] [ENG] Adventurer skill revamps - by Phoenix - 2010-06-21, 03:07 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)