[1.2.319] [ENG] Adventurer skill revamps
IllegallySane Wrote:Heroes are truly heroes since they seem more offensive oriented (aka they are meant for the frontlines) and Paladins are like guardians by laying down Threaten to make bosses weaker, and with Shield oriented abilities they are most likely the hardest to kill out of the 3 warriors with stuff like their 4th job "Blazing Armor" skill that seems to absorb up to 5 attacks at a 20% chance every 30 seconds, and the new Shield Block that negates attacks at a 30% chance (HAX) as well as 110%-200% more shield defense (assuming you max their 3rd job version of Heal or leave it at 21). These Paladins are indeed like Paladins in WoW: unkillable cockroaches.
Too bad their unkillability isn't put to a very good use, because most bosses do AoE attacks that just fly past the pallys and destroying their party members, unlike other games where the pally can tank the hell out of the boss, keeping its party alive.


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[1.2.319] [ENG] Adventurer skill revamps - by Blup - 2010-06-19, 01:41 PM

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