[1.2.318] [KOR] Adventurer Skill Revamps
JoeTang Wrote:How impractical is Gaviota? It literally takes no time whatsoever to use and most builds now will have it doing 500% damage every five seconds.

They likely lowered the damage of every skill to make up for how much criticals account for.

It takes time to attack, i usually end up killing the mob before it starts. and personally i find it quite buggy when casting. Besides, whenever you're not sniping newts, it triggers monsters agro on you, and you end up getting hit on battleship. Personally? i don't use it.
and most of the other jobs are getting a boost somewhere, but corsairs just keep getting their attacks nerfed. but again, I dont want to speak before I see the new crit in action. If I understood correctly, there's a base 40% crit. so 60% crit might not be as bad as I thought. If these changes would be implemented as written, I would most likely quit my corsair.
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Messages In This Thread
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 05:49 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Beg - 2010-06-17, 06:05 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 06:10 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:03 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:34 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:18 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Blup - 2010-06-19, 07:05 AM
[1.2.318] [KOR] Adventurer Skill Revamps - by Rob - 2010-06-28, 10:55 AM

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