[1.2.319] [ENG] Adventurer skill revamps
#86
Fiel Wrote:A script pulls out all of the animations. What you see is all there is (and yes, I double checked on Final Attack just to be sure).

Hmmmm. Well what I was getting at was that if there is no swing animation and just a hit animation, it might clue in as to how the new FA will work. Perhaps, due to the lack of a swing animation, this could mean that it does not chain on another attack like it does now. Maybe this shows that it works, as prosposed above, by just making your attacks stronger at a certain percentage. When this happens, perhaps, it changes the hit animation, sort of like how criticals change how your damage looks.


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[1.2.319] [ENG] Adventurer skill revamps - by Cancambo - 2010-06-19, 04:55 AM

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