[1.2.318] [KOR] Adventurer Skill Revamps
If base HP has increased in general, I wonder what that means for preexisting characters. Are our mains screwed? Will they get the HP increase they should have got with the new system? Or does this new base increase work differently (coming from a level up hp increase like warriors have it as a swordsman)?

One thing I don't want is for Nexon to just set all of our HP's to what they think it should be at our level, especially for those who spent tons of NX on AP Resets to wash. If they're going to give us all an increase in HP, they need to do it right and just raise all preexisting characters by percentage, not just set it to what they think a level 190 character should be. "Oh all level 190 Archers are suppose to have 7k HP" That would be fucking stupid.
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Messages In This Thread
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 05:49 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Beg - 2010-06-17, 06:05 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 06:10 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:03 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:34 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:18 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by RIPGobies - 2010-06-18, 09:38 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Rob - 2010-06-28, 10:55 AM

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