2010-06-18, 03:24 PM
For those who mentioned the aran nerf... from the aran/evan thread:
^this doesn't take into account the 10% boost to overswing, but that difference is just a bit negligible for these calculations
shouri Wrote:Current aran crit:
stacks 6 times +10% chance +10% damage. (And we have a 10% base crit on top of it)
So in the end we get:
70% chance of +60% damage.
New aran crit:
stacks 10 times +3% chance +3% damage.
with 10 base crit we get:
40% chance of +30% damage.
So comparing damages before and after
old: .70*1.6 + .30*1 = 142% damage on average
new: .40*1.3 + .60*1= 112% damage on average
112/142=78.8%
We're roughly 80% as strong as we were before.
But with the potential system we'll definitely be making up for this and more.
^this doesn't take into account the 10% boost to overswing, but that difference is just a bit negligible for these calculations

