[1.2.318] [KOR] Adventurer Skill Revamps
Wow I guess someone at Nexon maybe agreed with me about the mage class and the way they should be training/bossing to make a better class overall. Cooldown on ultimates + stronger damage from other skills is perfect. Mages desired at bosses...? Could it really be true? This whole thing is exciting, and since we don't know how all these formulas and such are going to play out we can't speculate whether or not any of these changes are good or bad yet. Let's wait until everything pans out before jumping to conclusions?
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Messages In This Thread
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 05:49 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Beg - 2010-06-17, 06:05 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 06:10 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:03 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:34 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by maiiev - 2010-06-18, 12:05 AM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:18 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Rob - 2010-06-28, 10:55 AM

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